Time is a text based game created by Hannah Keymling in the Agents and Interfaces Seminar. Here is what Hannah has to say about her own project:

TIME is a small game that I wrote as my final project for the Seminar Agents and Interfaces. I wanted to tell an exciting and suspensful story using the most basic interface of the Windows Powershell.

The storyline of the game is simple: The player wakes up in a train compartment, not knowing how they got there or where exactly they are. They then get to explore the train, thereby encountering strange characters and have to solve a puzzle or two.

The project was a result of a highly theoretical seminar and is thus especially interesting in showcasing that theoretical seminars do not necessarily have to result in an essay but may as well be approached creatively.


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created by the DCRL 2017